C# is a wonderful language. It’s one of the few things you can honestly compliment Microsoft for creating without feeling like a fan boy. However, as with all things (particularly MS things) they still go one step short or do the odd thing here and there. One case in point is persistent highlighting of a… Read More »
Intel isn’t going to update their drivers for their older Chipsets re: Win7. I had to salvage my parent’s computer recently from an onslaught of viruses. Formatted and installed Win7 rather than deal with the mess again. This will only work for 32 bit. Start by downloading the Intel GMA / Intel(R) 82915G/GV/910GL Express Chipset… Read More »
A coworker recently picked one of these up. Currently there are no official releases of Cyanogenmod or anything else for the Kyros, so the next best thing is just to root it since its basically running a vanilla Android 2.2 already. I was going to simplify and post the detailed steps it took to root the Coby Kyros 8024 using ADB from the Android… Read More »
Someone going by the name Gameboygenius at the muffwiggler forums did some digging around and discovered that the microcontroller within the Monotribe has the ability to send and recieve MIDI. Full on control even, not just notes but parameter automation. This is of course amazing. Can’t wait for further details so I can trick mine… Read More »
My Monotribe arrived yesterday. Below is the first recording I did of it layered up. I also use the Monotron in it a bit. More of a live jam/dub than a composed track. Instead of posting a x0x style acid track from it, I thought I’d go the route of spacemen 3, the silver apples,… Read More »
Skeleton of a (very basic) step sequencer written in Processing. BPM and threading not implemented yet. Left-click to add/remove triggers, Right-click to start/stop loop. http://www.openprocessing.org/visuals/?visualID=30818 Continue for code..
A basic sketch that shows how to use millis() for basic animation, in this case a fade-in of a rect(). millis() returns the current runtime of the sketch in milliseconds. Left-click for Fade-In, Right-click for Fade-Out. The transparency (alpha channel of fill/stoke) is calculated evenly across the duration, meaning you only have to change 1… Read More »
Nice, another excuse to use Processing again.. The primary goal of this project is to make it foolishly easy to create Android apps using the Processing API. Once you have Processing on your machine (and the Android developer tools), you can simply write a line of code, hit Run (Ctrl-R or Cmd-R), and have your… Read More »